Rename the derelict ship to “Ardent”canonopen
The agent proposes renaming to match the epigraph. Awaiting your lock.
proposed by agent
The agent proposes renaming to match the epigraph. Awaiting your lock.
proposed by agent
Pacing drags; the flashback repeats what the dialogue already says.
proposed by human
Locked earlier — the scene break added no beat.
proposed by agent · locked by human
lockedSuperseded by a newer decision that redates the siege.
proposed by agent
a2
Does this contradict the prologue’s claim that the ship was never named?
a3
The timeline math here no longer adds up after the ch.2 merge.
a5
Marginalia that lost its paragraph when scene 5 was cut.
Gathers Decisions, Debt, and Accept into a tabbed overlay; the tab badges are the live “needs you” counts (2 open decisions, 3 orphaned). Open it, lock a decision or clear a debt item, and watch the badges fall.